Darkwing Duck tem a chance de se transformar em um super-herói famoso. Para isso ele precisa prender Tauro Buba, um dos mais perigosos bandidos da cidade e livrar a pequena Goslin das mãos do terrível vilão.
Darkwing and Gosalyn take a trip to the new miniature golf course that turns out to be the hideout of Dr. Lulliput, a scientist who's shrinking the banks of St. Canard!
Tuskerninni plans to take over a studio by causing 'accidents' to occur to the leading actors. Darkwing decides to investigate by becoming the lead in Tuskerninni's latest film!
A Cajun crook, Jambalaya Jake, moves to the city when his pork-bellied pet gator, Gumbo, develops an allergy to swampwater. But, his crooked style is cramped by Darkwing Duck!
Quackerjack masquerades as a psychiatrist and convinces Darkwing Duck that he's become ineffective at his job. Darkwing then switches careers as Quackerjack goes on a crime spree.
The Justice Ducks are each defeated and captured by the Fearsome Five. Darkwing rushes to the rescue, and the five heroes join in battle against the five villains, with the ultimate victors deciding the fate of the whole city.
Jambalaya Jake and Gumbo obtain a bayou zombie potion to control Darkwing Duck. But Launchpad gets hit with the potion when in his Darkwing decoy outfit!
A mutated spider bite causes Darkwing to grow four extra arms! When this causes hims trouble while trying to catch Moliarty, Darkwing adopts a new super-hero identity... Arachno-duck!
Gosalyn comes upon a space ship that has crashed in the park. A cute alien emerges, wearing a rather restrictive collar which he doesn’t seem to be fond of.
Honker and Gosalyn track down a set of dinosaur footprints, and are led to the nefarious Dr. Fossil, duck turned dinosaur. With his de-evolution ray and the aid of a passing comet, Fossil plans to end the current life on the planet to give dinosaurs a second chance.
Comet Guy, failure superhero has come from another planet to retrieve superhero training. Steelbeak directs the theft of masses of rubber to construct a destructive F.O.W.L. device - the F.O.W.L. ball.
Launchpad and Darkwing are after a strange band of firebugs that have melted down the gold of the city banks. Icy Vanderchill, frozen duck, develops a crush on DW, and dates him, all the while hiding a plot to paint the city in a layer of gold.
Gosalyn and Darkwing are hyped over a video game competition involving the popular ""Whiffle Boy"". However, a toymaker gone insane, Quackerjack, is out to get revenge on the gaming industry that put him out of business.
Morgana is using sleep sand to rob the citizens of St. Canard while they sleepwalk. When Darkwing steps in to set things right, he ends up in dreamland. Nodoff, controller of dreamland and supplier of Morgana's sleep sand wants the entire city to snooze, and will see to it that no one gets in his way.
In this case, Adopt-a-con means the Adopt A Convict Program. The program has sent Tuskernini to Drake's house. DW is sure that Tusker won't reform, even though he acts as if he has. Posing as Bushroot, he takes Launchpad, Gosalyn, And Drake hostages in order to fish out Darkwing. But Drake's already a hostage. How can DW pull out of this one?
When Quackerjack learns that parents won't buy his dangerous toys, he decides to create a toy utopia for children, with him as the ruler. Gosalyn gets into trouble at school, causing the principal to suggest Drake take a better look at his parenting. Drake gives up Darkwing to become the perfect parent just as Quackerjack executes his insane plot.
200 years in the future, an archaeologist tries to put the pieces of history together with the aid of a supercomputer and ends up with multiple origins of Darkwing Duck.
To set things 'right' in an alternate universe where morality is reversed, Darkwing Duck teams up with the superheroes of the world: Megavolt, Quackerjack, Bushroot and Liquidator!
Launchpad gains psychic powers, but has trouble controlling them. F.O.W.L. agent, Major Synapse, steals S.H.U.S.H.'s Nora Ray, and uses it on his underlings to give them super brain powers.
Negaduck, disguised, frames Darkwing for a series of crimes. To go into hiding, the hero uses an experimental S.H.U.S.H. design, which ends up causing him to spontaneously change into whomever he looks at.
300 years ago, a pirate scourge sailed the seas, striking for truth and justice. That's right, believe it or not, that was a scourge of pirates! Darkwing Doubloon and his crew, Gosalyn, Stegmutt, Launchpad, and Gizmoduck have must battle the alleged pirate Negaduck and the Fearsome Four to keep them from making off with the king's jewels.
Megavolt creates a way of transmitting himself as an electrical signal. Darkwing confronts the rat, and both of them get transported to the human universe. Here, the Darkwing Duck cartoon is a big seller, and DW realizes he isn't getting any of the profits. And it seems that there is no way home.
When Honker's parents go missing, all clues point to the mysterious Twin Beaks. A mutated alien race of cabbages have begun their conquest of Earth from this unseemly town.
Chasing Megavolt, Darkwing gets into an accident and is killed. Now, on the run from Death himself, he no only plans to apprehend the villain he's after, but also has to search for a way to return to the living before it's too late.
A nefarious criminal from the past returns, to profit by auctioning of all a complete list of S.H.U.S.H.'s secret agents. J. Gander teams up Darkwing with the legendary Derek Blunt to intercept the documents before they fall into the wrong hands.
To prevent the invention of the yo-yo, Quackerjack travels back to the medevial land of Canardia. Posing as the king's advisor, the demented toymaker convicts Darkwing as a warlock.
During a battle between Darkwing, Megavolt and Quackerjack, Gosalyn ends up aboard the villains Time Top, just before it starts up and takes them to the future. There, Gosalyn finds out that Darkwing has become Darkwarrior Duck, and enforces the law with an iron fist!
Darkwing Is getting a little bit stressted. So he goes to a stress free clinic (which is beeing runby Megavolt and QuackerJack) and they brain wash him. Now he is too calm (not even Goslyn deystroying the house can get him mad!). When Megavolt and QuackerJack start a fire that soons starts to spread, Launchpd and Goslyn have to try to get DW out of it. But when Megavolt puts out the fire, he also starts a flood. What will they do?
J. Gander asks DW to train some of Shush's agents. That does not go over well with Agent Grizzlicoff, who joins F.O.W.L. as a double agent. Steelbeak sets a trap for the newly titled ""Darkwing Squad"" while Grizzli faces off against Darkwing.
When Binkie Muddlefoot gets hit on the head by a bowling ball, her ""little hero"" escapes and causes her to become the Canardian Guardian. Her endless quest for safety endangers the life of Darkwing as he tries once again to capture Megavolt.
A Sprit named Paddywhack is unleashed from a jack in the box when Gosalyn gets into mischief, and possesses Quackerjack's doll, Mr. Banana Brain. As he causes trouble alongside the demented toymaker, he grows, feeding from the negative emotions around himself.
Bushroot creates a formula intending to create an intelligent plant friend, and Gosalyn ends up sampling it. Now Darkwing has a limited amount of time to find a cure before Gosalyn, half-slime, half-duck, melts into a pile of goo.
Forced to work on her boring history assignment, Gosalyn dozes off, and begins sleepwalking. She dreams herself with AstroDuck, a television show character, trying to find ""The Fountain Of Knowledge"". While she is learning about famous explorers in her dreams, Megavolt uses her as bait to trap and kill Darkwing in the real world.
Darkwing's TV producer feels that Darkwing's TV show needs a new gimmick in the form of a spin-off character, which might really be Darkwing's replacement.
Gosalyn takes up archery, and bests Negaduck with it. Against Darkwing's wishes she creates her alter-ego, the Quiverwing Quack and causes a stir of publicity. She also becomes Negaduck's new target - so he can regain his position as Public Enemy # 1.
Negaduck steals a dimond that can steal other peoples powers. And after he steals the powers from,bushroot, megavolt, the luiquidator, and qukerjack, they have to use there weakneses to stop mega negaduck ( as he calls him).
It's Ammonia Pine's worst nightmare! FOWL has teamed her with her polar opposite, her filth-loving sister, Ample Grime. It WOULD be easy for Darkwing Duck to stop them. But Gosalyn, not having enough allowance to buy a video game, has discovered that she can cash in whatever she recycles... incuding the Thunderquack's engine, the Ratcatcher, a few gas guns, etc.
Darkwing Duck is accused of stealing a tribes jewel and the leader puts a curse on him. Now they have to get it back from Negabuck and sop him from using it. But where is the leader to get the curse off?